Mighty Tiny

Field note 001

Hello, Mighty Tiny

An introduction to the studio, the companies we hope to build, and the beliefs guiding us.

Michael Klett
Michael Klett6 minute read
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Mighty Tiny is a SaaS studio. We start, fund, and support small, focused software companies that solve the stubborn problems slowing good teams down.

That’s the short version, and it’s the one on our homepage. This is the longer version — why we exist, what we intend to build, and what we believe about how software companies should be owned.

The premise

The name “Mighty Tiny” is meant literally. Our long-held conviction is that small teams, even down to a single person, can build and operate truly great software businesses. Not scrappy approximations of real products, but actually excellent ones.

That conviction isn’t novel, but it has recently become far more defensible. The tooling that has grown up around AI over the past couple of years has moved the needle on what a small team can produce. Work that used to require a team of five and months of coordination now fits inside a focused week or two.

Being able to ship more and ship faster is great, but that’s a power everyone now has. This shift puts more and more emphasis on taste and judgment: knowing which problems are worth solving, for whom, and what solving them well actually entails. We feel that taste and judgment are our strengths. And we believe these strengths are more easily wielded by a small team than a large one.

What we’re building

Three focused products are taking shape in the workshop. We’re keeping the details quiet a while longer, but the pattern behind them is worth describing, because it’s the same pattern every Mighty Tiny company will follow.

Each product does one job exceptionally well. No bloat, no sprawl, no expanding into an adjacent category just for the sake of growth. These are the kinds of tools that fit entirely in your head, that you can set up in an afternoon, and that have pricing listed clearly rather than behind a contact form.

The problems we’re drawn to tend to be too small for a large company to bother solving and too small to make venture capital arithmetic work out. So they sit there unsolved, or half-solved by a spreadsheet someone maintains out of stubbornness.

The people with these problems are specialists. They need one specific thing done right, and they know what right looks like. Often they could build a solution themselves — but they don’t want to maintain another thing (even if it’s vibe coded, it still needs to be maintained), and they don’t want to build stuff outside their own product’s true value proposition.

Our test for whether an idea is worth building is simple: does it regularly make someone’s random Tuesday morning better, and would they be annoyed to lose it? We are aiming for tools that are reliably good at the thing our customers need and show up for work every day without asking for attention.

The work before the software

There’s an unglamorous half to this that we think matters as much as the products.

Before writing significant amounts of product code, we’re building the framework the companies will sit inside: entity structure, ownership mechanics, operating agreements, accounting discipline, and the templates and playbook each company inherits. It is exactly the sort of work that’s easy to postpone.

We’ve seen what postponing it costs. The work waits until a transaction forces the issue, then gets done hastily, mid-diligence, by people trying to close rather than do things the right way. What you end up with is a company that functions but can’t be cleanly explained, handed over, or separated from the people who improvised it.

So the standard we hold to is this: each company should be self-contained, complete, and thorough enough to be handed to someone else tomorrow without requiring archaeology. Selling a company isn’t the goal — these are meant to be durable businesses distributing real profits from real customers. A company built to this standard is simply a better company to own, to work in, and to run. The discipline pays for itself whether or not it’s ever tested.

Employee ownership

The formation decision closest to our heart is about who ends up owning what. Mighty Tiny is employee-owned, and each company we start will be owned in significant part by the people who build and run it. This isn’t a perk bolted onto a compensation plan — it’s the organizing principle, and it’s the reason the studio exists in the form it does.

We’ve watched many people work extraordinarily hard over years on things that succeeded financially, while they benefited less than their work probably warranted. That’s not due to anyone behaving badly. It’s because the conventional structure allocates the largest share to the financiers, and everyone downstream negotiates inside a framework designed before they arrived. Venture capital and private equity can work well, and those instruments suit many situations. They’re simply the wrong instrument for what we want to build.

What the studio provides

If the builder-operators own the companies, what does Mighty Tiny do?

We’re the scaffolding underneath. We ensure that the entity exists and is structured properly, that accounting and payroll run, and that contracts, procurement, and compliance are handled. There’s a marketing capability to use rather than construct, and a playbook refined by everyone who came before, so nobody solves a problem that’s already been solved four times.

The point is that a builder-operator’s attention goes to the product and the customers. Everything necessary but corrosive to that work happens quietly behind the scenes.

We also want a coverage layer between the companies. One genuine cost of operating something small is that being unavailable (e.g., vacations, illness, or family matters) causes the business to quietly degrade. With enough shared infrastructure and familiarity across the group, operators can cover for one another. Nobody should have to choose between owning their work and having a life outside it.

Where we are, honestly

Mighty Tiny is very new. Today the “we” in these paragraphs is closer to an “I” — one person, a code editor, and a stack of operating agreements. The products are in the workshop. The first company is the studio itself.

We’re writing these field notes as we go rather than waiting until we have a tidy story, because the interesting part is the process: what a small team can actually ship with this generation of tooling, what it takes to structure ownership properly before you need to, and whether the case for small, calm, tasteful, and well-made software survives contact with paying customers.

Software can be ambitious without the bloat. That’s the bet. Come along and we’ll find out together.

Follow along as we build.

We only email when there’s real product news or a new field note.